As Gameleon announced the servers of 9D Japan got closed on November 30, 2009. The Japanese realm had a big community from outside Japan, especially "refugees" from the US realm. Even Gameleons excellent support and game management was not enough to make 9D a success in Japan. I am sure it was not an easy decision for the management, dropping the whole realm, but we have to accept that Japan are hard grounds for MMO Games.
My special thanks goes to all Gameleons officials and game masters, who not just allowed us to play on their servers but also integrated our players into their community, even game events. I am quite sure it was not an easy decision as well, since Japanese might or might not accept foreign players among them.
Another special thanks goes to our moderators, all the contributors who made the language fix possible, and of course everybody building this community as well.
This website will stay, even without 9D Japan. I started a forum for the other Asian Realms. Time will show which direction the community is moving, and everybody is invited to discuss other MMO games as well. We started as a free speech platform around Acclaims 9D, and I am very sure many other games having demand for free speech places as well.
Telperiar
My special thanks goes to all Gameleons officials and game masters, who not just allowed us to play on their servers but also integrated our players into their community, even game events. I am quite sure it was not an easy decision as well, since Japanese might or might not accept foreign players among them.
Another special thanks goes to our moderators, all the contributors who made the language fix possible, and of course everybody building this community as well.
This website will stay, even without 9D Japan. I started a forum for the other Asian Realms. Time will show which direction the community is moving, and everybody is invited to discuss other MMO games as well. We started as a free speech platform around Acclaims 9D, and I am very sure many other games having demand for free speech places as well.
Telperiar
I am sort of late with this News, but Rohan is not really in my Focus anymore. Some days ago Rohan USA did a server merge. To get behind this its interesting to have an eye on the history of Rohan.
In 2008, after a short hype Rohan was creating a huge population. Sadly over the half of these "players" have been bots. When the "company" behind the bot program started to charge for their "service", Rohans player population got halving down within a few days.
At higher levels Rohan became hell of a grinding game. Without free boting the majority lost their motivation for the game. YNKs official answer was the Item mall, containing fraudulent overpriced items, having either an heavy impact on the balance, or even sometimes no noticeable effect at all.
As a result the game community dropped slow but constantly, as shown in this example for Torian:

Officials tried to counter it by introducing new payed content on a weekly base. But people complained about the game in general, like horrible refinement rates and eternal unfixed bugs. Without faith in quality, people are not motivated to invest, but YNK failed to recognize this simple reason, running for maximizing short profits at all costs.
In January 2009, YNKs technicians messed up parts of the server load measure and player counting code. These days the servers denied players to login because they assumed to be packed already. It took YNK several days to resolve the bug. They made some realm wide server resets and increased the server capacity a few times to trick out their own machines. Because of this theres no valid server load data present for this time.
But YNK also took the chance to silently "adjust" the server capacity to a way lower value than before the problem. In other words, fewer players causes a "higher" population value. But it didnt help, the server load kept dropping. The average load was not affected that hard anymore, but the peak load was, signing a dropping communities interest in general. People play lesser during main times but stall and chat over the day.

Now YNK decided to merge the five existing servers into two. Marea, Syrephis and Torian merged into Ohn, while Ahkma and Silva merged into Shielyn. Additional they started a "new" Server called Tempest.
YNK "managed" to drop the interest in their game to a fraction of it, within about one year. Just because of mislead mall policy and bad game management. It will be interesting to keep an eye on Rohans future development.
Telperiar
In 2008, after a short hype Rohan was creating a huge population. Sadly over the half of these "players" have been bots. When the "company" behind the bot program started to charge for their "service", Rohans player population got halving down within a few days.
At higher levels Rohan became hell of a grinding game. Without free boting the majority lost their motivation for the game. YNKs official answer was the Item mall, containing fraudulent overpriced items, having either an heavy impact on the balance, or even sometimes no noticeable effect at all.
As a result the game community dropped slow but constantly, as shown in this example for Torian:
Officials tried to counter it by introducing new payed content on a weekly base. But people complained about the game in general, like horrible refinement rates and eternal unfixed bugs. Without faith in quality, people are not motivated to invest, but YNK failed to recognize this simple reason, running for maximizing short profits at all costs.
In January 2009, YNKs technicians messed up parts of the server load measure and player counting code. These days the servers denied players to login because they assumed to be packed already. It took YNK several days to resolve the bug. They made some realm wide server resets and increased the server capacity a few times to trick out their own machines. Because of this theres no valid server load data present for this time.
But YNK also took the chance to silently "adjust" the server capacity to a way lower value than before the problem. In other words, fewer players causes a "higher" population value. But it didnt help, the server load kept dropping. The average load was not affected that hard anymore, but the peak load was, signing a dropping communities interest in general. People play lesser during main times but stall and chat over the day.
Now YNK decided to merge the five existing servers into two. Marea, Syrephis and Torian merged into Ohn, while Ahkma and Silva merged into Shielyn. Additional they started a "new" Server called Tempest.
YNK "managed" to drop the interest in their game to a fraction of it, within about one year. Just because of mislead mall policy and bad game management. It will be interesting to keep an eye on Rohans future development.
Telperiar
Gameleon has recently released Patch (30) which includes the map of Liaodong and other content updates. Together with the new patch, Gameleon is also conducting a series of events "July Summer Games" to celebrate the new patch.
Translated Source below:
Gameleon - Patch (30) Details - 16th July 2009 <-- Link
Gameleon - July Summer Games BvW War - 16th July 2009 <-- Link
Gameleon - July Summer Peace Treaty - 16th July 2009 <-- Link
scoobydoo1
- 3 BvW War daily - 30mins Time Trial.
- +100% XP gained in CoC.
- Random Dungeon chest spawns in CoC.
- Liaodong Map PvP Status activated after 29th July.
- Liaodong Mobs ranging from Lv. 118~144.
- Revised 100% refinement success rates for all Hermit Weapons from +1 to +6.
- New Item Mall products.
- Etc.
Translated Source below:
Gameleon - Patch (30) Details - 16th July 2009 <-- Link
Gameleon - July Summer Games BvW War - 16th July 2009 <-- Link
Gameleon - July Summer Peace Treaty - 16th July 2009 <-- Link
scoobydoo1
(Update announcement)
To all players of 9D japan
Here's some main points from the content of the new coming patch:
Source <-- Link
Translated Announcement <-- Link
lildevil13
To all players of 9D japan
Here's some main points from the content of the new coming patch:
- Liaodong map - mobs level range 120-140
- New quest related to Liaodong map
- New refine rate - 100% success up to +6 for Hermit weapon only
- New item mall items
etc...
Source <-- Link
Translated Announcement <-- Link
lildevil13
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